It's always good to keep switching up the genres you work in. That's when I took a dive into shooting games for the first time to make The Infection. It came out very SPOOPY with lots of weird and unsual things happening.
The game itself uses a basic core mechanic of a main guy being able to shoot, and the goal is simply to get to the right side of the screen without dying. A very common method in the Flash game days due to limited memory usage being available it was hard to make huge scrolling screens so breaking it up prevented lag easily.
I did try use this limited space as best as possible. With the shooting mechanic having limited ammo it made the player have to be careful, otherwise they had to use a melee weapon. (Couldn't have them run out of ammo and ruin the game huh?)
The fun part about this game was there was no real criteria on what a level could have. It really gave me freedom to do anything. So we had some bizarre scenes of a ragdoll body spewing headcrabs out his mouth. I added a cool static effect to make it seem scary. I mean as scary as you can get for Flash game days right?
As you progress you get to use mounted minigun turrets which is always a favourite of mine. You find swords. lightsabres and grenade launchers. I really was able to have a lot of freedom about what I put in.
Eventually you vs 3 different bosses as well.
Spoopy....
I think the main issue once again is no save function, however I did make the game relatively easy which is different for me. Most of my games are insanely hard. This time I made it easier and voila the game got higher ratings. I learned a lesson from this game that maybe punishing your players doesn't translate well to customers. Unless they're Dark Souls players of course.
I was really happy with this game it turned out very nice. The graphics all fit well together and its a creepy atmosphere that keeps you guessing. Some of the graphics were so well done I was able to re-use them in my game Eggbot vs Zombies that I did in Unity.
I always love the release of this game and would love to explore a more detailed version with the URP lighting that is available in Unity. It would really bring it up to the next level.
Overall I hope you had fun playing the old Flash Game - The Infection.